If you’re gonna PvE in this game, casually or hardcore, there are some things you should know, and have. No one wants to be that guy (hopefully), unstimmed, unbuffed, using willpower augments as a tank (saw that earlier today). Other than looking like a complete nooblah, there is just something about being prepared. Sure, I’m a healer and I love a good panic...but I have to have my ducks in a row before I start a raid. I’ve done this song and dance a time or two, and there are things I just can’t raid without. You shouldn’t either.
If you don’t already have a biochem crafter, roll one. It may not make you a ton of money on the GTN, but being self sufficient with Stims (and most consumables) is something all the smart players do. You can roll out enough of these babies on one crafter to keep your toons jacked up permanently, with very little effort. I probably only do a round of crafting every few weeks for about an hour. You should always use your primary stat stim unless you’re tanking. Always. Whenever I see a Sorc in an Endurance stim I want to send him to the corner and shock him with lightning. If you’re biochem, you can use the reusable Stim. But, during progression, I always use the blue, Prototype Nano-Infused Stim because they are statistically better.
If you’re serious about progression, care about numbers, or just want to do your best, you should be popping these babies like candy. I’m an adrenal ADDICT and I ALWAYS have a cache of these at hand. Use these for burn phases, heavy healing, or when you’re out of defensive cooldowns. DPS use Power, Tanks use Absorb, and Healers can use either Triage or Crit adrenals. Having biochem on your raiding character comes in handy here because there are reusable adrenals.
Alright, this really isn’t in your bag, but having the Legacy Buffs is a should have for one huge reason...battle res. If you die in a fight and are res’d, you should buff yourself so no one else has to use the GCD to buff you!
Besides, you only need to get your character to 40 or so to get the buff. Just do your class quests!
Oh the great and terrible Augments. How dearly I remember the sweet past when your credit hungry implementation was yet unknown and the MK-9 might just have been a droid of little renown. But alas, you are here to shadow my glee of new armor and gear sets... Grumbling aside, Augments are a need to have investment for raiding. I’d kick someone from a group for not being Aug’d and being Aug’d incorrectly. Expensive as it is, those primary stat bonuses make a big difference. Yes I said Primary Stat. Don’t Endurance Augment (some tanking debate there. Just don’t FULLY Endurance Aug.)
I don’t always throw grenades, but when I do, it’s progression. Sometimes, you just need that little extra push to get thru a fight. The Pyro grenades work great and we used them during NiM TFB Dreadguards progression to ensure we only had one of Heirad's Surging Chains.
Revan Holostatue or Repair Droid
I employ /stuck or hurl myself off the edge to avoid repair costs most of the time, but those aren’t always options and durability loss happens. In the past there was only the repair droids, 3 types, but you can also use the Revan Holostatue to repair. Guild funds or from your own pockets it needs to happen. Guild repairs are one of the best Guild perks in my opinion. Just don’t overuse them. It’s typically polite to use your own funds when you’re wiping over and over on PUG runs.
Fight Specific items
Some encounters require specific items to complete or survive them. It’s always best to bring your own if they are consumables, unless someone else has offered. The Entities require everyone to be wearing Dreadguards Corrupted Mask (a drop from Dreadtooth), you have to buy Personal Shields Generators for Dash’roode in SnV, and Nightmare Pilgrim requires Gormak or Rakata AlphaWave Inhibitors. Those are an item we have stocked for progression. You never know when you might need that Nightmare buff.
Always and Forever. Great for Duck, Duck, Goose and general mischief.
Thanks Have_Mercy for reminding me about another must have, Medpacs! It's actually suiting what these didn't make the original list, because I always lose my Medpacs on my bars... That being said, you shouldn't really do that. Use your Medpac when things are getting hairy, since it's only available once per fight.