I haven't been blogging much lately. And by that I mean at all. With progression and being on vacation, as well as going through a huge transition in game, I'm finally back. And I'm here with the whole story I know some of you are desperate to hear, why I left Suckafish. This was by far my most difficult progression cycle. Not necessarily because of the content, which only took the first guild 3 days to clear, but because of what happened behind the scenes. Guilds are complicated beasts. As are relationships with people you play games with.
Suckafish underwent a hard transition before this progression cycle. We lost four fantastic players who had been playing with us since almost the beginning. Donn, Tigg, Gorband, and Roovin were important parts of our raid team and huge losses to the guild when they decided to leave. While we picked up some great, talented players to fill their slots, something just wasn't the same. Making the decision to kick Fuyri a few weeks before hurt us as well, but for reasons I won't go into here, Steadfast (the GM) and I felt it was necessary. While the guild was still Suckafish, to me it wasn't the same.
During progression week, things started off on the wrong foot. Being the only officer around, I was in charge of starting progression. Tigg had always been our raid leader and no one had stepped up to fill that role after he left to take some time with his new baby. We had put in very little PTS time as a progression team, due to commitment issues by some raiders, and were already starting off on our back foot. Steadfast blamed me for it taking 4 hours to get to Brontes as I was in charge, but there wasn't anything I could do about it. That was the first time the group had gone into Nightmare Mode together. I hadn't even seen Draxxus or Grob'thok since they changed it on PTS.
After getting to Brontes, disconnections by one of the tanks killed two days of progression. Almost every pull saw our Jugg Tank going offline or lagging so bad mechanics couldn't be done. People kept dying to stupid. And if we got to the final phase without something going wrong it was a miracle. After the disconnects though, there were problems with simply not having enough people on to raid. On average, 3-4 hours every day were wasted waiting for someone to log on so we could even go in to Dread Fortress. I understand people have lives, but this is progression week. Many people told us they had full availability but then were haphazardly around. While we never required anyone to put their lives on hold, I had always thought that by joining this guild they understood that during progression that it's kinda necessary. If you join the type of guild Suckafish was, you're aware that those sacrifices have to be made. It's a mind set I didn't see from many players in this progression. People just couldn't hack the hours and pulls. People lost focus and played bad. The drive just wasn't there. At least, the drive I was used to. The drive I live for.
I knew Steadfast was aggravated at me for taking so long to get to Brontes before he could log on. After the second day, he sat me because he felt that the Merc/Op healing combo had a better chance at success. No one likes being sat and I can't say I was happy, but the fight does favor those two classes so I dealt with it. By Thursday though, there weren't getting anywhere and a lot of the feedback i was getting from the raiders was that no one in there was taking control of the raid. Steadfast is a exceptional marauder. And a great guy. But he was given GM when Donn left without really wanting it and isn't exactly forceful. He's a nice guy, he's not good at being mean. Sometimes, people need to be called out when they make mistakes.
After Thursday raid was over, Steadfast decided to go on a kicking spree. I have been trying for years now to build some sort of Suckafish PvP team. I also have had a lot of PvP friends want to try out PvE and play with the guild for a while. All of those people got kicked. I felt betrayed. I also felt like it was a dig at me. These Players had nothing to do with why Brontes hadn't been downed and Stedfast knew that by doing it I would be mad. When I approached him, his attitude made it clear he didn't care how I felt. I also confronted him about his decision to bring Donn back after we found his application to Hatred online, which was pretty unflattering to us, and he said he already knew my stance and didn't care. In all honestly, Steadfast and my friendship had tanked about two months previously and it had been a constant struggle with both of us talking about one of us leaving on numerous occasions. I think we both knew it was him or me for a while now, and as I'm not the type who wants to or can handle being a GM, it really had to be me. His sitting me, kicking my friends, and not respecting that I was his other officer was his way of pushing me out. I beat him to the punch with a rage quit.
I definitely miss my guild. I was the last original Suckafish left and part of the old guard, there for EC, TFB, and SnV. The guild is a different beast now, the feel is different, and it was time for me to go. While I hope there are no hard feelings, there is usually bound to be. I retain my friendships with the people I was closest with, some even put alts on Harbinger to play with me. I'm still invested in this game and will be around for a while. I'm looking forward to Dread Palace progression with my new guild who I've been having a lot of fun with. It's different being the new kid on the block and I'm enjoying the experience.
All my best to Suckafish. It was great while it lasted. Congrats on your Brontes kill, you deserved it.